Shipping Lane
Ship Example.jpg
Layer Info
Category Activities
Sub-Category Shipping
Editable Yes
DataOwner Unknown
Geometry Type Line
Geomtery Type Line
Types
Passenger

Description:

A sea lane, sea road or shipping lane is a regularly used route for vessels on oceans and large lakes. In the Age of Sail they were not only determined by the distribution of land masses but also the prevailing winds, whose discovery was crucial for the success of long voyages. Sea lanes are very important for trade by sea.

@wikipedia

MSP Challenge 2050:

With the MSP Challenge Game ship will always attempt to find the shortest path between their starting position, and their destination. The shipping lanes are used to guide shipping intensity via a preferred direction. Ship will only deviate from routes if there is either no more route, or if an unassigned route is significantly faster.


Per shipping lane multiple types of ship can be selected. This can be used to create a varying selection of shipping lanes.

The direction and width can be set as well, although those are (currently) only used for visual reference.


Placement Restrictions:

Shipping routes cannot be placed on physically restricted areas, or designated no shipping zones.

Error Warning
Country x
No Shipping Zone x
Wind Farm x
Bird Directive x
Anchorage x

Editing Options:

  1. Place Lane
  2. Set Lane Direction
  3. Set Lane Width
  4. Set Ship Types

Traffic Separation Scheme:

A Traffic Separation Scheme or TSS is a traffic-management route-system ruled by the International Maritime Organization or IMO. The traffic-lanes (or clearways) indicate the general direction of the ships in that zone; ships navigating within a TSS all sail in the same direction or they cross the lane in an angle as close to 90 degrees as possible.


The MSP Challenge Game does not have a direct TSS layer. However, the function of a TSS can be replicating by placing two Single Direction Shipping Line and a No Shipping Zone.

TSS Example.png

This page was last edited on 7 March 2018, at 13:45. Content is available under GPLv3 unless otherwise noted.