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===MSP Challenge 2050:=== | ===MSP Challenge 2050:=== | ||
Benthic invertebrates is a month-by-month, computer generated data layer following calculations made by the ecosystem simulation (EwE). | |||
Different pressures generate by human activities ([[(NS)Noise|noise]], [[(NS)Bottom Disturbace|bottom disturbance]], [[(NS)Surface Disturbance|surface disturbance]], [[(NS)Artificial Substrate|artificial substrate]]) have different, complex effects on marine species in terms of movement, survival and procreation. | |||
Benthic invertebrates are a source of food for a large number of fish (notably flatfish, cod, demersal fish), crabs and seabirds. | Benthic invertebrates are a source of food for a large number of fish (notably flatfish, cod, demersal fish), crabs and seabirds. | ||
Revision as of 11:40, 14 April 2018
Layer Info | |
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Category | Fish |
Editable | No |
Data Source | Ecosystem simulation (EwE) |
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Description:
Benthic invertebrates are aquatic animals without backbones that dwell on or in the bottom sediments of fresh or salt water. Examples: clams, crayfish, and a wide variety of worms.
MSP Challenge 2050:
Benthic invertebrates is a month-by-month, computer generated data layer following calculations made by the ecosystem simulation (EwE).
Different pressures generate by human activities (noise, bottom disturbance, surface disturbance, artificial substrate) have different, complex effects on marine species in terms of movement, survival and procreation.
Benthic invertebrates are a source of food for a large number of fish (notably flatfish, cod, demersal fish), crabs and seabirds.
Only large benthic invertebrates are caught by all fishing fleets, but mostly by bottom trawl.
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