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==Description== | ==Description== | ||
Noise is any undesirable sound. | Noise is any undesirable sound. | ||
==MSP Challenge== | ==MSP Challenge== | ||
In the MSP Challenge Simulation Platform noise consists of any undesired sound or vibration. | |||
Noise is | The Noise layer is calculated on a month-by-month basis considering the existing (and planned) human activities in the sea basin. The contribution from each human activity to the total Noise in the sea region is defined from 0 (no impact) to 1 (full impact) by expert knowledge. | ||
Noise is subsequently a pressure on the ecosystem. This means that this data layer is fed into the ecosystem simulation (EwE), and the ecosystem simulation will provide the users with the expected response from the species in the ecosystem. | |||
[[Categories and Layers#tab=Pressures|Return to pressures.]] | [[Categories and Layers#tab=Pressures|Return to pressures.]] | ||
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Not applicable. This layer is calculated by the system. | Not applicable. This layer is calculated by the system. | ||
In the North Sea the following data layers contribute to Noise: | In the North Sea the following data layers contribute to Noise, their contribution (from 0 to 1) is indicated in brackets: | ||
*[[Ports]] | *Total [[Categories and Layers#tab=Shipping|Shipping Intensity]] (1) | ||
* | *[[Ports|Ports (0.8)]] | ||
*Cables (during construction) | *[[Wind Farms|Wind farms]] during construction (0.8) | ||
*[[Sand and Gravel Extraction|Sand & Gravel Extraction]] | *[[Energy Cables]] - during construction (0.5) | ||
*[[Oil & Gas Installations]] | *[[Telecom Cables]] - during construction (0.5) | ||
* [[Wind Farms|Wind farms]] | *[[Pipelines]] during construction (0.5) | ||
*[[Wave Farms]] | *[[Tidal Farms]] during construction (0.5) | ||
*[[Tidal Farms]] | *[[Wave Farms]] during construction (0.5) | ||
*Recreational Areas | *[[Sand and Gravel Extraction|Sand & Gravel Extraction]] (0.3) | ||
*[[Oil & Gas Installations]] (0.2) | |||
* [[Wind Farms|Wind farms]] (0.2) | |||
*[[Wave Farms]] (0.1) | |||
*[[Tidal Farms]] (0.1) | |||
*[[Categories and Layers#tab=Recreational|Recreational Areas]] (0.1) | |||
=Baltic Sea= | =Baltic Sea= | ||
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Not applicable. This layer is calculated by the system. | Not applicable. This layer is calculated by the system. | ||
In the Baltic Sea the following data layers contribute to Noise: | In the Baltic Sea the following data layers contribute to Noise, their contribution (from 0 to 1) is indicated in brackets: | ||
*Dredging | *Total [[Categories and Layers#tab=Shipping|Shipping Intensity]] (1) | ||
*[[Oil & Gas Installations|Oil & Gas Platforms]] | *[[Wind Farms|Wind farms]] during construction (1) | ||
*[[ | *[[Ports]] (1) | ||
* | *[[Sand and Gravel Extraction|Sand & Gravel Extraction]] (0.8) | ||
*[[Wind Farms|Wind farms]] | *[[Dredging Sites]] (0.8) | ||
*[[Oil & Gas Installations|Oil & Gas Platforms]] (0.3) | |||
*[[Energy Cables|Cables]] during construction (0.3) | |||
*[[Pipelines]] (0.3) | |||
*[[ | *[[Wind Farms|Wind farms]] (0.2) | ||
*[[Military Areas|Military areas]] (0.2) | |||
===Clyde Marine Region | == Western Baltic Sea == | ||
In the MSP Challenge Western Baltic Sea Edition Noise is divided in two types; '''Continuous''' and '''Impulse'''. There is a difference in how they interact in the game, which is highlighted in the metadata. Both pressures types of Noise are represented by same types as in the Baltic Sea Edition. | |||
=== Metadata === | |||
Not applicable. This layer is calculated by the system. In the Western Baltic Sea Edition the following data layers contribute to the two types of Noise, their contribution (from 0 to 1) is indicated in brackets. | |||
==== Continuous Noise ==== | |||
* [[Wind Farms|Wind farms]] (0.6) | |||
*[[Military Areas]] (0.2) | |||
*[[Pipelines]] (0.6) | |||
==== Impulse Noise ==== | |||
*[[Wind Farms]] (0.2) | |||
*[[Dredging Sites]] (0.8) | |||
*[[Sand and Gravel Extraction]] (0.8) | |||
*[[Ports]] (0.3) | |||
*[[Total Shipping Intensity]] (1.0) | |||
=Clyde Marine Region= | |||
==Types== | ==Types== | ||
* Extremely Low | * Extremely Low | ||
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Not applicable. This layer is calculated by the system. | Not applicable. This layer is calculated by the system. | ||
In the Clyde Marine Regions the following data layers contribute to Noise: | In the Clyde Marine Regions the following data layers contribute to Noise, their contribution (from 0 to 1) is indicated in brackets: | ||
*Dredging | *[[Dredging Sites]] (0.5) | ||
*[[ | *[[Recreational Boating Intensity|Recreational Boats Intensity]] (0.1) | ||
*[[ | *Total [[Categories and Layers#tab=Shipping|Shipping Intensity]] (0.8) | ||
* | *[[Wind Farms|Wind farms]] in construction (0.8) | ||
*[[Wind Farms|Wind farms]] | *[[Wind Farms|Wind farms]] (0.2) | ||
*[[Categories and Layers#tab=Cables and pipelines|Cables]] in construction (0.5) | |||
*[[ | |||
=Adriatic Sea= | =Adriatic Sea= | ||
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This layer is not available in the Adriatic Sea Edition. | This layer is not available in the Adriatic Sea Edition. | ||
=Eastern Mediterranean Sea= | |||
==Types== | |||
* Extremely Low | |||
* Low | |||
* Medium | |||
* High | |||
* Extra High | |||
==Metadata== | |||
Not applicable. This layer is calculated by the system. | |||
In the Eastern Mediterranean the following data layers contribute to Noise, their contribution (from 0 to 1) is indicated in brackets: | |||
* [[Ports]] (0.7) | |||
* [[Wind Farms]] (0.2) | |||
* [[Wind Farms]] under construction (0.8) | |||
* [[Wave Farms]] (0.1) | |||
* [[Wave Farms]] under construction (0.5) | |||
* [[Tidal Farms]] (0.1) | |||
* [[Tidal Farms]] under construction (0.5) | |||
* [[Pipelines]] under construction (0.5) | |||
* [[Oil & Gas Installations|Oil & Gas installations]] under construction (0.2) | |||
* [[Telecom Cables]] under construction (0.5) | |||
* [[Shipping Intensity]] (0.3) | |||
* | |||
* | |||
<headertabs/> | <headertabs/> |
Latest revision as of 09:28, 19 November 2024
This page was last edited on 19 November 2024, at 09:28. Content is available under GPLv3 unless otherwise noted.