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=General Information= | =General Information= | ||
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==MSP Challenge== | ==MSP Challenge== | ||
Sand & Gravel Extraction | Sand & Gravel Extraction is a editable layers that contributes to the following pressures on the ecosystem: | ||
* [[Noise]] | * [[Noise]] | ||
* [[Bottom Disturbance]] | * [[Bottom Disturbance]] | ||
Return to [[Categories and Layers#tab= | Return to [[Categories and Layers#tab=Mining_and_aggregate_extraction|mining and aggregate extraction]]. | ||
=North Sea= | =North Sea= | ||
==Basic Edition== | |||
==Types== | ==Types== | ||
Not applicable. | Not applicable. | ||
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== Sand Extraction Edition == | == Sand Extraction Edition == | ||
In the Sand Extraction Edition this layer only refers to the extraction of sand. This plannable layer is empty in start of the game, and has the attribute of pit depth, where the player can set the depth of the extraction per area. | In the Sand Extraction Edition this layer only refers to the extraction of sand. This plannable layer is empty in start of the game, and has the attribute of pit depth, where the player can set the depth of the extraction per area. | ||
According to the "Noordzeeloket", organisations with a permit can extract sand and gravel seawards from -20m depth isoline. About 12 million m<sup>3</sup> sand per year is used to maintain the coast and 13 million m<sup>3</sup> per year as filling material onshore ([https://www.noordzeeloket.nl/en/functions-and-use/artikel-baseline/ Noordzeeloket], accessed on 2022/04/25). | |||
==Metadata== | ==Metadata== | ||
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=Eastern Mediterranean Sea= | =Eastern Mediterranean Sea= | ||
== Types == | |||
Not applicable. | Not applicable. | ||
This layer | == Metadata == | ||
This layer only exists in the Eastern Mediterranean Sea edition for planning purposes (the layer is empty). <headertabs/> | |||
[[Category:Mining & aggregate extraction]] | |||
Latest revision as of 11:47, 26 August 2025
This page was last edited on 26 August 2025, at 11:47. Content is available under GPLv3 unless otherwise noted.
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