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  |  label9 = Resource Required |  data9 = [["NS"Wind_Speed|Wind_Speed]]
  |  label9 = Resource Required |  data9 = [["NS"Wind_Speed|Wind_Speed]]
  |  label10 = Energy Type |  data10 = Green
  |  label10 = Energy Type |  data10 = Green
|  label11 = Geometry Type|  data11 = Polygon
  |headerstyle  = background:#ccc;
  |headerstyle  = background:#ccc;
  | header12 = Types
  | header12 = Types
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===MSP Challenge 2050:===
===MSP Challenge 2050:===


Within the MSP Challenge Game Wind Farms are used to produce energy, it is assumed that the entire farm
Within the MSP Challenge Game Wind Farms are used to produce energy, the production amount is calculated based on the maximum amount of energy that can be produced in the designated area.
 


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Revision as of 12:29, 5 March 2018

Wind Farms
Wind Farm Example.jpg
Layer Info
Category Energy
Editable Yes
DataOwner Unknown
Placement Min 0m
Placement Max -150m
Production Min x MWh/KM2
Production Max x MWh/KM2
Resource Required Wind_Speed
Energy Type Green
Geometry Type Polygon
Types
TypeTemplate

Description:

Offshore wind power or offshore wind energy is the use of wind farms constructed in bodies of water, usually in the ocean on the continental shelf, to harvest wind energy to generate electricity. Higher wind speeds are available offshore compared to on land, so offshore wind power’s contribution in terms of electricity supplied is higher, and NIMBY opposition to construction is usually much weaker. Unlike the typical usage of the term "offshore" in the marine industry, offshore wind power includes inshore water areas such as lakes, fjords and sheltered coastal areas, utilizing traditional fixed-bottom wind turbine technologies, as well as deeper-water areas utilizing floating wind turbines.


MSP Challenge 2050:

Within the MSP Challenge Game Wind Farms are used to produce energy, the production amount is calculated based on the maximum amount of energy that can be produced in the designated area.


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This page was last edited on 5 March 2018, at 12:29. Content is available under GPLv3 unless otherwise noted.