(Created page with "Category:Shipping activity =General Information= {{Infobox | title = {{PAGENAME}} | image = 200px | headerstyle = background:#595958; color:#f9f9f9; | header1 = Layer Info | label2 = Category | data2 = Activities | label3 = Sub-category | data3 = Shipping activity | label4 = Editable | No | }} ==Description== A cargo ship or freighter ship is any sort of ship or vessel that carries cargo, goods, and materi...") |
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==Types== | ==Types== | ||
* Extremely Low | |||
* Low | |||
* Medium | |||
* High | |||
* Extra High | |||
==Metadata== | ==Metadata== | ||
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===Methodology=== | ===Methodology=== | ||
The core shipping simulation is generic (meaning it doesn't depend on a specific region) and was developed by Breda University of Applied Sciences' Phil de Groot, based on collaboration with several colleagues (notably Carlos Santos and Wilco Boode). As a separate application, it takes input data from the MSP Challenge server on the different shipping routes and port within each edition to calculate the (future) impact of MSP decisions on shipping routes. This is dynamically shown in key performance indicators (e.g. route efficiencies) and visualised in heat maps of ship traffic. | |||
Read more about SEL's design and implementation in this paper written for and presented at the Game-On 2019 conference in Breda, the Netherlands. | |||
=Clyde Marine Region= | =Clyde Marine Region= |
Revision as of 13:49, 14 March 2022
This page was last edited on 14 March 2022, at 13:49. Content is available under GPLv3 unless otherwise noted.