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==Description==
==Description==
Tidal Farms are composed by a series of devices that can harnest the energy of tides. This is usually done with fixed structures that can vary in size and functioning. However the general concept is simple; the turbines produce energy when the water harvested during the high tide is released (during low tide).  
Tidal Farms are composed by a series of devices that can harnest the energy of tides. This is usually done with fixed structures that can vary in size and functioning. However the general concept is simple; the turbines produce energy when the water harvested during the high tide is released (during low tide).    


{{Youtube|YTLINK=https://www.youtube.com/watch?v=1-2TyKqP84o}}
{{Youtube|YTLINK=https://www.youtube.com/watch?v=1-2TyKqP84o}}
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== Placement Restrictions ==
== Placement Restrictions ==
Coming soon.
The placement restrictions decide whether the overlap of spatial elements causes:
 
Errors - Impossible to place these layers on top of each other due to physical limitations.
 
Warnings - Warnings that it should be done, but won't stop the placement.
{| class="wikitable sortable"
|-
! ||Error||Warning
|-
|IMO Route||x||
|-
|Natura 2000|| ||x
|}


== Pressure on Ecology ==
== Pressure on Ecology ==
Coming soon.
The ecological pressures are scaled on a level from 0 to 1; with 0 meaning no pressure, and 1 meaning the maximal impact on that pressure.
 
{| class="wikitable sortable"
|-
!State||Artificial Substrate||Noise||Surface Disturbance||Bottom Disturbance
|-
|Under construction||0.1||0.5||0.5||0.5
|-
|In production||0.1||0.1||0||0
|}Tidal farms disallow all the [[Bottom Trawl Catch|bottom trawl]], [[Industrial and Pelagic Trawl Catch|trawl]], [[Seine Catch|seiners]], [[Small-scale Coastal Catches|small-scale coastal]], [[Recreational Fleet Catch|recreation]] and [[Artisanal Catch|artisanal]] fleets.
== Types ==
== Types ==



Latest revision as of 08:34, 5 December 2024

Tidal Farms
TidalFarm.jpg
Layer Info
Category Activities
Sub-category Energy

Description

Tidal Farms are composed by a series of devices that can harnest the energy of tides. This is usually done with fixed structures that can vary in size and functioning. However the general concept is simple; the turbines produce energy when the water harvested during the high tide is released (during low tide).


MSP Challenge

Tidal Farms are used to produce green energy, in the MSP challenge the calculated amount of energy produced by a tidal farm is based on its area and assumes maximal potential production.

Tidal farms are depicted as polygons, i.e., geometric shapes that you can draw in, edit or remove when making a plan. They create the following pressures on the ecosystem:

Return to energy.

This page was last edited on 5 December 2024, at 08:34. Content is available under GPLv3 unless otherwise noted.