(Created page with "<ul class='nav nav-tabs'> <li class='active'><btn data-toggle='tab' class=''>#tab1|General Information</btn></li> <li><btn data-toggle='tab' class=''>#tab2|Additional In...")
 
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{{Infobox
{{Infobox
  | title  = Bottom Disturbace
  | title  = Bottom Disturbace
| image = [[File:MSP Logo NorthSea.png|200px]]
  |headerstyle  =  background:#595958; color:#f9f9f9;
  |headerstyle  =  background:#595958; color:#f9f9f9;
  | header1 = Layer Info
  | header1 = Layer Info
  |  label2 = Category |  data2 = CATEGORY
  |  label2 = Category |  data2 = Pressures
  |  label3 = Editable |  data3 = YES/NO
  |  label3 = Editable |  data3 = No
  |  label4 = DataOwner |  data4 = URL/NAME
  |  label4 = Data Source |  data4 = Generated from human activities
|  label5 = Example |  data5 = ADD MORE LABELS AND DATA FOR ADDITIONAL INFO
  | header10 = Values
  | header10 = Types
   |  data11 = Extremely Low
   |  data11 = Extremely Low
  |  data12 = Low
  |  data12 = Low
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}}
}}
'''IN THIS TAB MAIN INFO ABOUT THE LAYER IS PLACED'''
   
   
===Description:===
===Description:===
   
   
'''REAL LIFE DESCRIPTION'''
Bottom disturbance refers to the disturbance of the sea bottom or seabed as a result of human activities.
   
   
===MSP Challenge 2050:===
===MSP Challenge 2050:===
 
'''IN GAME DESCRIPTION AND BASIC INFORMATION''
Bottom disturbance is a real-time, computer generated data layer, based on any of the following human activities:
 
* Anchorages
* Sand and Gravel Extraction
* Oil & Gas Installations
* Dumping Areas designated as Open
* Cables (Electricity and Telecom) during construction
* Pipelines during construction mostly
* Tidal farms during construction
* Wave farms during construction
* Wind farms during construction
* Military Areas designated as Ammunition Dump
   
   
</div>
</div>

Revision as of 09:20, 13 April 2018

Bottom Disturbace
Layer Info
Category Pressures
Editable No
Data Source Generated from human activities
Values
Extremely Low
Low
Medium
High
Extra High
Extreme

Description:

Bottom disturbance refers to the disturbance of the sea bottom or seabed as a result of human activities.

MSP Challenge 2050:

Bottom disturbance is a real-time, computer generated data layer, based on any of the following human activities:

  • Anchorages
  • Sand and Gravel Extraction
  • Oil & Gas Installations
  • Dumping Areas designated as Open
  • Cables (Electricity and Telecom) during construction
  • Pipelines during construction mostly
  • Tidal farms during construction
  • Wave farms during construction
  • Wind farms during construction
  • Military Areas designated as Ammunition Dump

IN THIS TAB EXTENDED CONTENT IS PLACED

This page was last edited on 13 April 2018, at 09:20. Content is available under GPLv3 unless otherwise noted.