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<ul class='nav nav-tabs'>
[[Category:(NS)Governance]]
  <li class='active'><btn data-toggle='tab' class=''>#tab1|General Information</btn></li>
=General Information=
  <li><btn data-toggle='tab' class=''>#tab2|Additional Information</btn></li>
  <li><btn data-toggle='tab' class=''>#tab3|Visuals</btn></li>
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{{Infobox
{{Infobox
  | title  = Sediments
  | title  = Sediments
| image = [[File:MSP Logo NorthSea.png|200px]]
  |headerstyle  =  background:#595958; color:#f9f9f9;
  |headerstyle  =  background:#595958; color:#f9f9f9;
  | header1 = Layer Info
  | header1 = Layer Info
  |  label2 = Category |  data2 = CATEGORY
  |  label2 = Category |  data2 = Environmental conditions
  |  label3 = Editable |  data3 = YES/NO
  |  label3 = Editable |  data3 = No
  |  label4 = DataOwner |  data4 = URL/NAME
  |  label4 = Data source |  data4 = North Sea Atlas
|  label5 = Example |  data5 = ADD MORE LABELS AND DATA FOR ADDITIONAL INFO
  | header10 = Types
  | header10 = Types
   |  data11 = [[(NS/Sediments)Fine sand|Fine sand]]
   |  data11 = [[(NS/Sediments)Fine sand|Fine sand]]
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===Description===
   
   
'''IN THIS TAB MAIN INFO ABOUT THE LAYER IS PLACED'''
Sediment is a naturally occurring material that is broken down by processes of weathering and erosion, and is subsequently transported by the action of wind, water, or ice, and/or by the force of gravity acting on the particles. For example, sand and silt can be carried in suspension in river water and on reaching the sea be deposited by sedimentation and if buried, may eventually become sandstone and siltstone (sedimentary rocks).
 
===Description:===
Sediments are most often transported by water (fluvial processes), but also wind (aeolian processes) and glaciers. Beach sands and river channel deposits are examples of fluvial transport and deposition, though sediment also often settles out of slow-moving or standing water in lakes and oceans.
===MSP Challenge===
'''REAL LIFE DESCRIPTION'''
 
Sediments is a static data layer, providing useful information for planning different human activities, e.g. wind farms, extraction or dredging, or for habitat analyses.
===MSP Challenge 2050:===
   
   
'''IN GAME DESCRIPTION AND BASIC INFORMATION''
=Additional Information=
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'''IN THIS TAB EXTENDED CONTENT IS PLACED'''
   
   
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=Visuals=
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'''ON THIS TAB VISUAL CONTENT IS PLACED'''
'''ON THIS TAB VISUAL CONTENT IS PLACED'''
   
   
[[File:MSP_Challenge_Baltic.mp4|750px|start=.75]]
 
   
   
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=Meta Data=
===Retrieved from===
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===Description===
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<headertabs />

Latest revision as of 20:09, 17 November 2020

Sediments
Layer Info
Category Environmental conditions
Editable No
Data source North Sea Atlas
Types
Fine sand
Mud
Gravel
Coarse sand
Pebbels

Description

Sediment is a naturally occurring material that is broken down by processes of weathering and erosion, and is subsequently transported by the action of wind, water, or ice, and/or by the force of gravity acting on the particles. For example, sand and silt can be carried in suspension in river water and on reaching the sea be deposited by sedimentation and if buried, may eventually become sandstone and siltstone (sedimentary rocks).

Sediments are most often transported by water (fluvial processes), but also wind (aeolian processes) and glaciers. Beach sands and river channel deposits are examples of fluvial transport and deposition, though sediment also often settles out of slow-moving or standing water in lakes and oceans.

MSP Challenge

Sediments is a static data layer, providing useful information for planning different human activities, e.g. wind farms, extraction or dredging, or for habitat analyses.

IN THIS TAB EXTENDED CONTENT IS PLACED

ON THIS TAB VISUAL CONTENT IS PLACED


Retrieved from

N/A

Description

N/A

This page was last edited on 17 November 2020, at 20:09. Content is available under GPLv3 unless otherwise noted.