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{{Infobox
{{Infobox
  | title  = Shipping Intensity
  | title  = Shipping Intensity
  | image = [[File:Wind_Farm_Example.jpg|200px]]
  | image = [[File:Ship_Example.jpg|200px]]
  |headerstyle  =  background:#595958; color:#f9f9f9;  
  |headerstyle  =  background:#595958; color:#f9f9f9;  
  | header1 = Layer Info
  | header1 = Layer Info
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|Low|| style="background:#ffffff"|
|Low|| style="background:#ffffff"|
|}
|}
===Pressure on Ecology:===
The ecological pressures are scaled on a level from 0 to 1, with 0 having none, and 1 having the maximal impact on that pressure.
The value in the shipping intensity raster (low = 0, extreme = 1) is duplicated by the pressure scale
{| class="wikitable sortable"
|-
!Artificial Substrate||Noise||Surface Disturbance||Bottom Disturbance
|-
|0||1||1||0
|}


</div>
</div>

Revision as of 15:22, 7 March 2018

Shipping Intensity
Ship Example.jpg
Layer Info
Category Activities
SubCategory Shipping
Editable No
DataOwner MSP Challenge Shipping Model
Geometry Type Raster
Period Month
Types
Low
Medium Low
Medium
Medium High
High
Extreme


MSP Challenge 2050:

The MSP Challenge Game simulates shipping intensity between a starting position and a destination, these intensities are stored and represented in the form of a raster file.

The Shipping Intensity represent the sum of all ship types in the sea basin. All other intensities can be found in the individual raster files of that ship type.

Intensity Visualization

The different intensity values are shown using the following colour codes.

Intensity Colour
Low
Medium Low
Medium
Medium High
High
Low


Pressure on Ecology:

The ecological pressures are scaled on a level from 0 to 1, with 0 having none, and 1 having the maximal impact on that pressure. The value in the shipping intensity raster (low = 0, extreme = 1) is duplicated by the pressure scale

Artificial Substrate Noise Surface Disturbance Bottom Disturbance
0 1 1 0


This page was last edited on 7 March 2018, at 15:22. Content is available under GPLv3 unless otherwise noted.