(Created page with "<ul class='nav nav-tabs'> <li class='active'><btn data-toggle='tab' class=''>#tab1|General Information</btn></li> <li><btn data-toggle='tab' class=''>#tab2|Additional In...")
 
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<ul class='nav nav-tabs'>
<ul class='nav nav-tabs'>
   <li class='active'><btn data-toggle='tab' class=''>#tab1|General Information</btn></li>
   <li class='active'><btn data-toggle='tab' class=''>#tab1|General Information</btn></li>
  <li><btn data-toggle='tab' class=''>#tab2|Additional Information</btn></li>
<li><btn data-toggle='tab' class=''>#tab2|Additional Information</btn></li>
  <li><btn data-toggle='tab' class=''>#tab3|Visuals</btn></li>
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{{Infobox
{{Infobox
  | title  = Windfarm avoiding seabirds
  | title  = Windfarm avoiding seabirds
| image = [[File:MSP Logo NorthSea.png|200px]]
  |headerstyle  =  background:#595958; color:#f9f9f9;
  |headerstyle  =  background:#595958; color:#f9f9f9;
  | header1 = Layer Info
  | header1 = Layer Info
  |  label2 = Category |  data2 = CATEGORY
  |  label2 = Category |  data2 = Birds and mammals
  |  label3 = Editable |  data3 = YES/NO
  |  label3 = Editable |  data3 = No
  |  label4 = DataOwner |  data4 = URL/NAME
  |  label4 = Data source |  data4 = Ecosystem simulation (EwE)
|  label5 = Example |  data5 = ADD MORE LABELS AND DATA FOR ADDITIONAL INFO
  | header10 = Values
  | header10 = Types
   |  data11 = Extremely Low
   |  data11 = Extremely Low
  |  data12 = Low
  |  data12 = Low
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}}
}}
 
'''IN THIS TAB MAIN INFO ABOUT THE LAYER IS PLACED'''
===Description:===
'''REAL LIFE DESCRIPTION'''
===MSP Challenge 2050:===
===MSP Challenge 2050:===
   
   
'''IN GAME DESCRIPTION AND BASIC INFORMATION''
Windfarm avoiding seabirds is a month-by-month, computer generated data layer following calculations made by the ecosystem simulation (EwE).
 
Different pressures generate by human activities ([[(NS)Noise|noise]], [[(NS)Bottom Disturbace|bottom disturbance]], [[(NS)Surface Disturbance|surface disturbance]], [[(NS)Artificial Substrate|artificial substrate]]) have different, complex effects on marine species in terms of movement, survival and procreation.
   
   
</div>
</div>
<div id='tab2' class='tab-pane fade'>
<div id='tab2' class='tab-pane fade'>
   
   
'''IN THIS TAB EXTENDED CONTENT IS PLACED'''
[[File:Food web2.png|790px]]
   
   
</div>
</div>

Revision as of 12:00, 14 April 2018

Windfarm avoiding seabirds
Layer Info
Category Birds and mammals
Editable No
Data source Ecosystem simulation (EwE)
Values
Extremely Low
Low
Medium
High
Extra High
Extreme

MSP Challenge 2050:

Windfarm avoiding seabirds is a month-by-month, computer generated data layer following calculations made by the ecosystem simulation (EwE).

Different pressures generate by human activities (noise, bottom disturbance, surface disturbance, artificial substrate) have different, complex effects on marine species in terms of movement, survival and procreation.

Food web2.png

This page was last edited on 14 April 2018, at 12:00. Content is available under GPLv3 unless otherwise noted.