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In the MSP Challenge Simulation Platform noise consists of any undesired sound or vibration.
In the MSP Challenge Simulation Platform noise consists of any undesired sound or vibration.


The noise layer is calculated on a month-by-month basis considering the activities running (or planned) in the sea basin. The contribution from each human activity to the total noise in the sea region is defined from 0 (no impact) to 1 (full impact) by expert knowledge.
The Noise layer is calculated on a month-by-month basis considering the existing (and planned) human activities in the sea basin. The contribution from each human activity to the total Noise in the sea region is defined from 0 (no impact) to 1 (full impact) by expert knowledge.


Noise is subsequently a pressure on the ecosystem. This means that this data layer is fed into the ecosystem simulation (EwE), and the ecosystem simulation will provide the users with the expected response from the species in the ecossystem.
Noise is subsequently a pressure on the ecosystem. This means that this data layer is fed into the ecosystem simulation (EwE), and the ecosystem simulation will provide the users with the expected response from the species in the ecossystem.

Revision as of 15:13, 12 October 2022

Noise
File:Layer Noise.png
Layer Info
Category Ecology
Sub-category Pressure

Description

Noise is any undesirable sound.

MSP Challenge

In the MSP Challenge Simulation Platform noise consists of any undesired sound or vibration.

The Noise layer is calculated on a month-by-month basis considering the existing (and planned) human activities in the sea basin. The contribution from each human activity to the total Noise in the sea region is defined from 0 (no impact) to 1 (full impact) by expert knowledge.

Noise is subsequently a pressure on the ecosystem. This means that this data layer is fed into the ecosystem simulation (EwE), and the ecosystem simulation will provide the users with the expected response from the species in the ecossystem.

Return to pressures.

Types

  • Very Low
  • Low
  • Medium
  • High
  • Very High

Metadata

Not applicable. This layer is calculated by the system.

In the North Sea the following data layers contribute to Noise, their contribution (from 0 to 1) is indicated in brackets:

Types

  • Very low
  • Low
  • Medium
  • High
  • Very high

Metadata

Not applicable. This layer is calculated by the system.

In the Baltic Sea the following data layers contribute to Noise, their contribution (from 0 to 1) is indicated in brackets:

Types

  • Extremely Low
  • Low
  • Medium
  • High
  • Extra High

Metadata

Not applicable. This layer is calculated by the system.

In the Clyde Marine Regions the following data layers contribute to Noise, their contribution (from 0 to 1) is indicated in brackets:

Not applicable.

This layer is not available in the Adriatic Sea Edition.

This page was last edited on 12 October 2022, at 15:13. Content is available under GPLv3 unless otherwise noted.