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Noise is a month-by-month computer generated data layer, based on any of the following human activities: | Noise is a month-by-month computer generated data layer, based on any of the following human activities: | ||
* [[ | * [[Ports]] | ||
*Shipping Intensity (from different vessel types) | |||
*Cables (during construction) | |||
*[[Sand and Gravel Extraction|Sand & Gravel Extraction]] | |||
*[[Oil & Gas Installations]] | |||
* [[Wind Farms|Wind farms]] | * [[Wind Farms|Wind farms]] | ||
*[[Wave Farms]] | |||
*[[Tidal Farms]] | |||
*Recreational Areas | |||
*[[Pipelines]] | |||
Noise is subsequently a pressure on the ecosystem. This means that this data layer is fed into the ecosystem simulation (EwE), and the ecosystem will respond accordingly. | Noise is subsequently a pressure on the ecosystem. This means that this data layer is fed into the ecosystem simulation (EwE), and the ecosystem will respond accordingly. |
Revision as of 11:34, 10 October 2022
This page was last edited on 10 October 2022, at 11:34. Content is available under GPLv3 unless otherwise noted.